Michael Dellapi

A game made during the NYU Sex Positive Game Jam about physical intimacy and communication.
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Don't call it a comeback.
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A level and enemy design project
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A Nuclear Throne Clone
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Squash on the High Seas
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An experiment in replicating the movement mechanics in Tumbleseed
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A cooperative collection of minigames about altering objects and levels in unison
All the fun of a party minus the party. So yeah it's basically just clean-up.
A game about patience
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